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Dungeons on a Dime (DOAD) was founded in November of 2018 as an answer to many different needs in the tabletop roleplaying community. The magazine set out to:
- Make Roleplaying More Accessible through easy to use resources, inclusively written characters and open ended stories.
- Teach New Skills, such as how to run your first game, what content to prepare for a roleplaying game, and to highlight other learning moments.
- Create Work For Entry Level Creatives by always paying for work, giving priority to emmerging illustrators and giving them the credit they deserve.
In the past, people were introduced to play roleplaying games through people they already know with experience. This 'apprenticeship' system allowed new players to learn the ropes with the comfort and support of their friends, make new acquantances, and in turn pass these skills on.
In recent years, there has been rapidly growing interest in Dungeons and Dragons from shows like Community, Stranger Things and Critical Role. Today, many people come to the hobby with no experience and no one to show them the way, or are returning with little time to spare to pour over rulebooks in their free time.
Dungeons on a Dime is here to spready the joy of roleplaying games, one adventure at a time. Written with a system neutral story but compatible with the free basic rules 5th Edition Dungeons and Dragons, each issue can support new and experience game masters alike.
With over 14 years of roleplaying experience under his belt, Brian is the founder of Dungeons on a Dime. He's also the writer, graphic designer, project manager, secretary, accountant, live-stage game master, stall holder and sometimes illustrator of the magazine too (it's a one-man-band sort of scenario).
Brian started DOAD because of his profound love for roleplaying. As a gay man with a full diagnosis of autism, Dungeons and Dragons was the tool that allowed him to develop his social skills, as well as his identity, in a safe space. Throughout his 10 years of being a game master he has never not had a new player at his table, and takes a special joy from introducing anyone and everyone to the hobby.
Brian has a first class honours degree in illustration, and in his spare time volunteers for the Edinburgh Zine Library and Super Power Agency in Leith. He has 6 years of retail experience (from shop floor to management) and often works with young people and adults alike. Included in his list of clients are the V&A Dundee, Kettle's Yard, Children in Scotland, LUSH Cosmetics and more.
Illustrator and barista by day, Rogue/Monk multiclass by night, Fraser is one of our recurring illustrators. With a year or so of roleplay experience he brings a fresh perspective to the hobby. His work is inspired by the character and world building that forms the backbone of his favourite fantasy and sci-fi works. Just breaking into the games industry, he’s one to watch.
HAM is an illustrator, comic writer, print maker and piss taker. He makes work that has an emotional core under the guise of humour and absurdity. Through this medium he makes prints and zines that explore everything from Drag Detectives to the World's Loneliest Whale, tied together with cartoonish visuals.
Known for her striking mastery of shade and tone, Ida Jensen is a devil with the pencil. Her work predominantly features both the fairy tales and the monstrous creatures from her home country of Norway, and her traditional aesthetic is inspired by the original works of Tolkien and native Viking sagas.
Aka. Blackfeather- they are an Illustrator of rocks, trees, the occult and, sometimes, occult trees (but never occult rocks, I wont stand for that nonsense). I love telling dark fantasy stories and have played too many paladins for it to be healthy…